Search the Community
Showing results for tags 'camera unreal houdini export'.
Found 1 result
Hi all! I have an Alembic Archive camera. I want to convert it or Export it as a .fbx camera so I can import it into Unreal 5. I'm having some issues. I've been trying to bake the keyframes into the camera and then export but the keyframes dont show up in Unreal when I import the .fbx camera I exported onto the CineCameraActor. I'm following this video. It didn't work since my camera shape is buried in my Alembic Archive network, or at least thats my theory. Any help would be appreciated. Thanks!