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Hi, Still learning Houdini and I was just wondering if I'm doing the right workflow. Focussing on Houds' fluids, I want to recreate the NASA's Orion capsule landing in the ocean. Reference https://youtu.be/y-bzD_dGhP0?t=25s Fluid wise, would it be something on the lines of this. - Sim (Capsule) landing in a Flip tank or Splash tank to get splash detail/collision (which one?) - Ocean Spectrum on both a large grid and the initial tank to merge the tank with the ocean Anything I should change or add? Thanks guys