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Showing results for tags 'capture smooth skin weight'.
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Hi! I try to figure how to paint capture weights in Houdini (current version 17.0.506). I seems to me that whichever option I choose (paint, smooth layer, smooth final) the weights are either 0 or 1. What is going on? How can I just simply smooth my skin weights as for example it done in Autodesk Maya? Here the screen: