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Found 2 results

  1. Lets consider the box to be a mesh with two states, open/close and I would like to pass those (or more) to something that rotates the flaps from one pose to the other while respecting their shape; unlike what happens with linear interpolation with blendspahes/morphs. Is there something I could use in Houdini for that end (not just for boxes) or a search term that deals with something similar? Thank you.
  2. I 'm beginner in houdini and I want to make like this effects Anyone know idea behind these car effects ?? https://vimeo.com/105567322
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