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Found 3 results

  1. Hey guys! This forum has been immensely useful on my journey of using and learning Houdini, and for once I am finally trying to apply my new knowledge and make a present for someone special to me and today is the last day I get to work on it, for this last part I need to have some clouds moving around on screen (I'm creating a surrealistic cloudscape with some floating cloud objects) but I have an issue! Okay so the issue is, I can create a normal geometry object inside of Houdini from the shelf tools (Such as a normal box) and apply a cloud rig to it, then key frame it in one position at frame 1 and then at frame 10 at another location moving the box_object1 node then it animates fine and the cloud floats from point 1 to point 2 between frames 1 & 10. However in the very same scene if I import a custom geometry (In this case a fairly low detailed heart nothing insane just a 3D Heart shape) and create a cloud rig from it it looks GORGEOUS but if I scrub forward in the timeline it disappears! the gizmo is still there but it is not, so trying to set a keyframe at frame 1 then going to frame 10 to set another doesn't work because the object is invisible. I am still moving the heart object thing like I was the box, what's the difference here? Is this possible at all? I really need to be able to do this to finish the present on time and I have been trying to solve this myself the last 2 days alone and am just so frustrated I figured I would turn over to you guys, thoughts? What I need to be able to do: Animate custom cloud geometry (Created with cloud rig) across the scene. Issue: The cloud object disappears after I move the timeline anywhere past frame 1 so I can't even animate it because I can't see it I feel there is some insanely obvious easy answer to this problem I am not quite getting or some concept I don't understand but I am still fairly new to Houdini so I apologize if so. Thank you SO SO SO much for ANY basic help you give in this situation because I am on such a tight deadline I am thinking for the first time in my life renting freaking rendering farm time just to get this thing out in time, but first I need to be able to move my custom clouds! I have tried SOOO much other software trying to do this and this is the only one I get close to it on. Thank you! - Damien P.S. I can attach a project file if I have too but I figured this might be simple enough to might not need one, but if you do I will gladly!
  2. Skittles Cloud

    This was my first vfx shot I did all myself. I made it with a cloud rig with a particle system inside. I still need to re-render the skittles out with motionblur and do some more work on the cloud.
  3. Houdini Cloud RnD

    This is my first cloud system created with Houdini 13 in 2013. First i created main cloud structure with some spheres and scattered some points over the spheres, I copied spheres on the scattered points.