Hi,
I have been trying to colliding flip particle from "flip fluid from object" to alembic animated geometry. It is not colliding. Flip particles are not staying inside the bowl. They seems to be like absorbing. I am using very simple setup and clean geometry. Can help me how to solve this issue? Scene file and alembic file attached.
flip_colliding_issue.hipnc
fishBowl_static_190_v01.abc
flip_colliding_issue.mov