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Showing results for tags 'composite'.
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composite ocean and guided layer flipIt's my first time to work water. So I have some questions when rendering and compositing. I use guided ocean layer to integrate ocean surface and flip simulation. I think the best way is that I seperate render ocean surface and guided layer fluid extended surface, then composite both with touching the boundary. pleas give me some tips for blending two surface.
Accessing Compositing Network in OTLHi, I have an OTL that includes a cop network inside of it. When I switch my view tabs to composite it chooses the default path /img, which is incorrect. In order to see the correct cop network I need to dive into the otl (which defeats its purpose). Does anyone know how I can change that default network to a specified path instead? Ive included a screenshot as well as a simple OTL outlining the issue. Thanks comp.hda