Jump to content

Search the Community

Showing results for tags 'connect points'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 3 results

  1. Hi guys, I would like to connect some points based on their "ptnum", using an attribute called "id". The problem is it doesn't work. How can I fix it? Thanks for helping. Connect Points.hip
  2. Hello; I would like to connect some points (generated by a POP net), so I add an "ADD" SOP. In the "By Group" tab, I used the "id" attribute, but it doesn't work. How can I fix it? Thanks for helping. AddSOP.hip
  3. Hello, everyone! I need to connect all points from one scattered geometry with other one by distance. In example file i'm trying to find closest point and connect both of them by curve, using add sop. But for several points on first geometry pcopen vex function finds the same point on another geometry. I need some logic in vex code to avoid that. For example, if first point on first geo gets closest point on another geo then next point will get next point, which ordered by distance. Thanks. I hope for your help. Connect_Points.hipnc
×
×
  • Create New...