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Found 1 result

  1. Hi, I had created a sphere and then fractured it, then I had selected few pieces so that I could copy them randomly onto few particles/points via the copy sop. The problem is that, I want the copy sop to randomly pick up any one piece out of my selected pieces say from "piece0" to "piece8". But what actually happens is either only one piece is copied to each point/particles or all the eight pieces are cluttered together and copied over each point. How can I set up a workflow where the copy sop randomly picks up any one piece from the provided pieces from the fractured geometry and instances it onto random points? Thanks.