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  1. Hi, I was wondering if there is a faster way to instance geometry onto particles then what I have done in this example file? The first bit of the scene pretends it is getting geo from another software, then from there on say I wanted to use the copy sop to do a lot of stamp functions on the geo. I am grouping them in the for each sop and deleting them individually using the blast or delet sop with a stamp expression in the copy sop and they are both very slow methods. Is there another method of getting geometry onto particles through the copy sop? I want to do a scale reveal on the geo among other things though stamp expressions. Cheers. Frank reveal_List_of_Stuff_02.hipnc
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