Jump to content

Search the Community

Showing results for tags 'cryptomattes'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. When rendering in Redshift, in the rop under the AOV section you can select cryptomatte as a custom output. There are four ID Type options you can choose from: Node Name Material Name Object ID Custom Name ID Does anybody know how to make option #4 work? It seems like there's a very powerful component to the cryptomatte functionality that nobody is using, unless i'm mistaken. There's no better program than Houdini at making carefully placed and named attributes, but what do you do? I tried making a primitive attribute called "Name" but that did nothing. Is this even implemented in Houdini?
×
×
  • Create New...