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Found 1 result

  1. Hello! I'm trying to create a channel parameter but with the exception that I want it's input or it's value to be driven by a variable & not a user input/slider. Am I even going about it the right way? I just want to get my variable (it's just a float) out of the vex wrangle and on to the UI at the bottom. So basically the opposite of pumping a value into a wrangle. Is this even doable? Channel_Parameter_from_variable.hipnc