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Found 2 results

  1. Hello! Today I updated to VS2019 with v141 toolchain. Everything compiles and loads properly. When I build debug version and then attach debugger to Houdini, nothing happens. All breakpoints and crashes etc. are not picked up. I also reverted to VS2017, also with v141, and still the same result. As a test I took SOP_Star example from toolkit and used CMake that comes with it, and it also ignores all breakpoints/crashes when compiled in debug mode. Any ideas what can be a problem?
  2. Hi everybody! Share your methods of debugging a render time in houdini, how it can be registered for each frame. Perhaps there is a way to display the render time over the frame, for subsequent comparison? Thanks!
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