Hello gurus,
Well I am facing a problem in Houdini which is simulating Fracturing on deforming geometry. I am making a car crash in which after certain in which the car is tumbling and rolling which is manually animated, started to Fracture after a given a frame. Windshields explodes, that the glass pieces exist in the scene for just 5 frames, may be because of the velocity it is inheriting. How can I fix this problem?