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Showing results for tags 'delayed load'.
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Hello, I have a problem with delayed load. In previous versions, I have no problem with mantra rendering, if delayed load has missing frames (negative frames -> not simulated). But now, I have error and mantra don`t render. It is possible in mantra, turn off Missing frames report like in file SOP? There is option for Report Error or No Geometry. I cant find something like this in delayed load or in mantra settings. Thanks a lot.
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hey I need to instance geo on to points, no big deal, as I could and usually do use the instance sop for the extra benefits that packed prims bring to the game. Generating points, adding the instancepath attribute, writing those out and loading them in again with a delayed load procedural. very convenient and easy on the ifd size. But there is a catch when using some 10 million points. As the instance sop is nothing then a copy sop with stamping switched on. The processing of those points takes ages. I could use the point instance procedural, but then I need to export those high point counts into the ifd, which is taking a lot of time and eating up network resources due the huge file size. Kinda senseless as those points are already cached out to disk. That brings me to delayed load point instancing. I found this: http://www.peterclaes.be/blog/?p=151but I have difficulties to get that thing compiled for H15. I filed an RFE for load from disk Point replicate procedural couple weeks ago, will do the same for that too. But I need that working asap. Any ideas how to tackle that? Thanks in advance -Sebastian
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- point instance
- delayed load
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Hey guys I'm trying to get my pTex files work with Alembic delayed load primitives. It works if I have a flat color all over the surface but if I have different patterns then it doesn't. I guess its due to face indices mismatch. Is there a way I can get my ptex working with Alembic delayed load primitives ? Any help much appreciated. Cheers -J
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Hey guys! I have been doing some testing on alembic delayed load primitives. I exported a sphere with two groups which has different material assignments for each group using the ROP Alembic output node. I imported them back in houdini and SOHO binds the materials perfectly. The material assignments for the groups work with delayed load primitives. But when I open the alembic archive and add this attribute manually and save it as a different file with all the objects and properties copied from the original file. The material assignments for the groups work only when I load the Houdini geometry. It doesn't work with alembic delayed load primitives. What am I doing wrong ? How exactly SOHO binds the materials ? I compared both abc files but I couldn't find any changes. I have attached the files for reference. Any help much appreciated. Thanks -J AlembicTest.tar.gz