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Found 1 result

  1. Remove Primitive by Sphere

    if(@primnum>45){ vector ghh = point(1,"P",i); removeprim(0,ghh,1); I'm hoping I can get some help. *ghh* is a variable which represents a sphere. What I want is, when moving the sphere around if it should come in contact with primitives with numbers greater then 45 then it removes those primitives; although it's not working, what am I doing wrong ?
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