Hi here so my subject is : Inflate and Pop a geometry ( Like the pig head)
I'm feeding a remeshed pieg head with Pieces generated with a edge fracture into a Vellum cloth. Then i add a Vellum Weld and a Vellum pressure to sew the pieces and inflate the Pighead.
Inside the Vellum solver i animate the Rest Lenght Scale to inflate the balloon.
Now i'm trying to break it :
I start playing with the Breaking Thresholod in the VellumWeld : i try different values but i'm not achieving what i want.
So i create a vellumconstraintproperty in Vellum Solver and animate with Breaking Thresholod value. it's stay at -1. so it's not working at all.
I told myself, i could animate a map or a group ( Like with RBD) and destroy the constraint inside the vellum solver. that would give me a lot of control but that's not working either ( or i dont manage to build something )
And i a saw some Entagma's Video and this but i'm wondering if i could have more control on that
Any idear ?
Have Nice day all !