Search the Community
Showing results for tags 'drive'.
-
When you start a simulation or a render in Houdini, does the program need, during the simulation, to access the program drive where Houdini is installed? Why am I asking the question? if Houdini rarely reads from the installation files during the simulation or render then I don't mind installing houdini in the slower SSD, and leave the faster M.2 drive for the caches.
-
Hey guys. On my "life goals" list there is this insane task of creating a dynamic car rig that is fully customizable for different shapes and sizes of cars (normal road cars, 4x4, race cars, etc) It should be something like the videos below. The reason behind this is I love cars (obviously) and I want to create a ton of car related stuff in houdini to learn dynamics, pyro, flip, grains but I don't want to spend too much time with setting up a vehicle and meticulously keyframe animate every aspect of it. The videos below look very realistic in terms of physics and they look like they're ready to be lit and rendered, and all these extra elements to be added. Needless to say that my intention is to share the setup if it ever gets this good. So what do you think would be the best way to approach this complex task? Is there already something out there that can be used for this? Ps: in the meantime I'm already downloading every hip and hda that is even remotely related to this topic