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Has anyone successfully installed the Houdini Engine on older versions of unreal? I am locked into Unreal Engine 2.24 to use the Carla Autonomous Driving Simulator with UE4. We are locked into this Unreal version until the Carla team updates to a current version. I have tried a few versions of Houdini Core to try to find matching versions on sideFX gitHub repo. The prebuilt versions will load into UE4 as a typical plugin but have no functionality or parameters when I bring in an otl. The otls is not the issue, i have tried a few from orbolt and I cannot sync to my version of Houdini. I have tried to build an older version from source and receive non descript errors while using runUAT.bat - following this tutorial: Any input or links to other resources would be appreciated. Thanks!
Houdini on Linux can be downloaded as a .tar.gz file. When you extract that archive, it expands several more .tar.gz files which you can manually extract to wherever you want or you run the `houdini.install` file that Houdini-Linux comes with and Houdini builds to the /opt folder. These options make it really easy to put Houdini anywhere you need to on-disk. How do you install Houdini on Windows to a custom directory (like you can on Linux)? As far as I can see, The .exe file that Houdini-for-Windows ships with takes no optional arguments so you can't specify an install directory upfront. I have a couple (hacky) ideas of how this could be done but I would like to hear if anyone has experience with this and would share any insights gained. Ideally, I'm looking for a solution that is fully automated (requiring no manual user input) for the command-line if at all possible.