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Showing results for tags 'dropdown'.
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Hey, I am looking for a way to navigate through dropdown menu. Could be very handy for exemple to test different noise. I saw someone on a video who did it, so it seems like there is a shortcut for that but I couldn't find it. Does anyone know it ? Thanks, With love
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Hey folks, I have a simple subnet that I use to reduce the poly-count of incoming geometry. I have exposed some parameters and added the ordered menu "Level of Detail". I want to be able to use this dropdown menu as a list of presets to fill in the three values into the fields below. I then want to be able to adjust the values via the sliders. I'm sure there is a straightforward solution to this that I do not see. Thanks a bunch for your help, Felix
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Hey magicians, I'm creating a setup to make vehicles, where you have different options for each part: - For example to create the main base body, you can 1) use noise / 2) use a spline / 3) use a box So far I have been using switch and sliders, but is getting more complex and I would like to do it the proper way, so anytime I pick a mode on dropdown (instead of slider), then the correct submenu appears. Made an image to explain: And here's a quick gif with the options: Any tutorial suggestions for this, or tips on better organization, will be super useful. Thanks in advance Cheers!
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Hey magicians, quick question about parameter interface. How can I make a submenu appear when I select something? right now is pretty rough, I made a switch (roof type) and then subfolders, would like to show each sub-folder when the type is selected, any tips? Or even better, in Roof Type have a Dropdown menu with roof names and when you select one, the settings appear, is too complex? Thanks!