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Showing results for tags 'enforce prototypes'.
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Hello, So doing some clean up on my vex code in a wrangle and I turned on Enforce Prototypes to remove a bunch of the hacks to get the code setup. The one thing I can not find out a cleanup for is to replace @ptnum with a non @ function. Is the only way to declare it prior to the wrangle as another attribute? That just seems messy. Even declaring before hands means you need @ptnum to source that attribute. Thanks, -Ben