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Showing results for tags 'explosion fx'.
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Hello, I am thinking that I've forgot the vex code for giving birthed particles some velocity... I have used this code to give some velocities to the particles... @N = @N @v = @N but now I am back at Houdini and I have tried it again and somehow it isn't working anymore... And how should I start to achieve the result like in the video? I am trying to get the main explosion burst on the torus so that I can use the same way to my already modeled falcon 9. There is a "ring" of smoke which I like to replicate to my torus... The air explosion from 0:18 to 0:22 I would be very glad if someone could help me Thanks in advance (