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Found 2 results

  1. Hello, I'll preface this by saying I'm a fairly big noob when it comes to Houdini. I've been playing around with the FEM tools and was able to figure out how to apply FEM to my animated FBX characters, but I can't figure out how to fracture my character based on a selection. In the attached file, I have a guy rocking his head back and forth and I was wondering if there was a way to have select parts of his body fall off, in this case his head. Thanks in advance. -Joe fbx_test.zip
  2. hi guys i've attached a scene file here - basically i want to get more fracture detail around the corner bits of my shape but i dont know how to do it? I've just used the shelf tools to set most of this up including the fracturing as i dont know how to do it based on my own fracturing :/ Right now i have some cool 'large' chunks that sort of squidge when they hit the ground but i'd love to get more smaller chunks at the splits if possible? can anyone help? ta ant fem_test_tearing_soccerball_v01.hip
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