Hello everyone! First of all, I would like to say that am a new Houdini user! I don't know if my problem is fairly easy to solve , but anyway.
Am trying to create a sort of ''automated'' dust system for a chasing Shot. (school project)
I would like to transfer the point color attribute from the animated foot to a grid. After that, I would like to isolate the colored points and then emit smoke from them.
I searched and I founded that VOP sop could give me great result.
I think the key is in the ''Cd[0],Cd[1],Cd[2]'', but i don't know how to use them correctly.
I would like to know what is the best way to achieve this type of effect and if am on the track or not.
Am very open to every solution.
Foot_dust.hipnc
Thank you in advance!
Pier-Luc V.