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  1. Hi, I'm pretty new to Houdini and I have to export some assets with vertex color, and later import them in Unreal Engine 5. The assets are made of packed instances, and there is color assigned to them through the Attribute from Map node. I would like to get the color information in UE (I created a material that takes vertex color as base color), but it only works with unpacked geometry. My question is if it's actually possible to export packed geometry with vertex color. Thank you in advance for any reply!