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Hey guys! I'm approaching my senior year at University and I've been trying to think of a project I can start on, or a procedural system/tool I can create in order impress recruiters. My instructors don't know much about dynamics/Houdini in general since they have experience in other fields, so I'm not able to get any feedback as to what VFX recruiters look for in a Demo Reel. I have multiple projects I've completed but none that I feel really stand out. If you've had experience in the industry I'd love to hear some insight as to what makes a great dynamics reel, and any project ideas/challenges would be greatly appreciated, thanks!
... there are no tutorials out there that covers things you would like know about Houdini? Maybe there is something you would like to see? Maybe your previous application had some cool tools you would like to have in Houdini? (I'm looking at you, Softimage guys ) Custom Houdini Engine implementation? 40 hours long HDK tutorial that covers whole HDK? How to model and rig banana? Anything else? I need ideas! Post them below, please.