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sim posted a topic in Animation & RiggingHi all, I've looked - but I can't figure out how to pin a hand in Houdini using Kinefx. I've got two situations: -My input motion capture has a person holding a mobile phone with both hands - I need to pin one of the hands to the other hand as they walk around so it looks like both hands are properly holding the phone. -Also some of my motion capture has a bad arm that twitches erratically at times. I'd like to pin the hand of that arm at those times and bypass the twitch. Does anyone have a suggestion of how to go about this. Or point me to where there's good info on this. Coming from Nuance, Motionbuilder, and Maya, what I'm looking for is referred to as pinning (or 'hand/foot constraint pinning') Can't find anything here in Houdini around those terms. -Sim