Hi all,
I am quite new to Houdini so please excuse me if the answer is super simple.
Been trying to learn how to rig a little lately with small industrial robots (3DOF)
FK systems are simple enough to implement however, I want to create a simple 3 bone IK rig with each bone only given a single rotational axis of freedom. i.e. bone1 one can only rotate around x axis, bone2 - y axis, bone3 - z axis to reach a single goal.
Is this possible? I hope this can lead me down the path to creating "simple" IK rigs for Industrial robots with 6DOF (but I am dreaming here).
I saw Maya already has a plugin for this sorta thing called Mimic, open source and quite elegantly done > https://www.mimicformaya.com/
I was wondering if its possible to build similar functionality within Houdini.