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  1. good day. i have a terrain on which i would like apply lakes and an ocean. i have a draw mask indicating where i would prefer my lakes and ocean. how can i use the mask to create a depression in the terrain - basically an extrude in the negative? after i create the depression - i wou...
  2. Dear community, I am currently playing around with heightfields in H17 and would like to create a little island for Unreal or Unity3D. I am using the erosion filter to generate shape-features as well as water and debris masks. I really like the distribution of water areas for rivers and lakes....
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