Hi guys!
I am working on a project that needs a spirit moving through a scene, it needs to be like flowing smoke with a glowing light effect so that if reflects on objects in the scene.
I cant work out how to emit light from the smoke and move with the animation, i have been playing with both volume lights and geometry lights but i cant get either to move with the animation, they both stay at where the animation is on frame 1. I have tried selecting the volume and creating a volume light from that, and also using the original animated geometry before it was turned into a volume and making a geometry light from that, but neither use the animation.
Can anyone suggest what i am missing or doing wrong? Or way to get the smoke to emit light and use the animation to move?
I have attached a r&d scene file and a play-blast of my problem as it stands at the moment, any help would be really appreciated!
smokeLight_001.hipnc
Password: hc
smokeLight.mp4
smokeLight_001.hipnc