Hi all,
i'm trying to render volume with redshift but my render look lowres compared with the viewport on the left.
Could somebody please help?
Thanks!
nebulaR&D_v01.hiplc
Hi guys
I want to bake a high res geometry displacement to the UV space of the low res version of the same geometry. I read about this in old threads a lot but I can't do the technique anymore. Can you please give me some advice for new methods in mantra?
Thank you