hi guys
 
	I did some render test with houdini and maya redshift renderer.
 
	I made particle in houdini then rendered it in maya using houdini engine and redshift proxy file.
 
	 
 
	
 
	This image is that I tested to compare houdini redshift render and maya redshift render.
 
	A is houdini redshift
 
	B is maya redshift with importing particle by houdini Engine
 
	C is also maya redshift with importing particle by redshift proxy
 
	 
 
	When I use B, alpha attribute for per particle is different from A and C.
 
	Is there any way to correct the alpha attribute?
 
	 
 
	Thanks.