hi guys
I did some render test with houdini and maya redshift renderer.
I made particle in houdini then rendered it in maya using houdini engine and redshift proxy file.
This image is that I tested to compare houdini redshift render and maya redshift render.
A is houdini redshift
B is maya redshift with importing particle by houdini Engine
C is also maya redshift with importing particle by redshift proxy
When I use B, alpha attribute for per particle is different from A and C.
Is there any way to correct the alpha attribute?
Thanks.