a small problem: an object, i.e. a sphere, normals wich are pointing downwards and following the surface. So far so good. I want to animate flowing waterdrops and so I need meandered vectors for vel. the problem is the volume vop where I want to realice the flow with a curlnoise. As far as I activate the volvop the vel get straight again. I dont find the mistake. Also the visualizer dont work. Please have a look at the attached file
n_flow.hip