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Showing results for tags 'normal flow visualization'.
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a small problem: an object, i.e. a sphere, normals wich are pointing downwards and following the surface. So far so good. I want to animate flowing waterdrops and so I need meandered vectors for vel. the problem is the volume vop where I want to realice the flow with a curlnoise. As far as I activate the volvop the vel get straight again. I dont find the mistake. Also the visualizer dont work. Please have a look at the attached file n_flow.hip