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Hey all, I am relatively inexperienced with Houdini and very new to Flip Fluids and having some issues with my simulation. So I have created a container, which I would like to fill with a fluid. I am trying to make it so that the fluid flows into the container and half way down interacts with some text. For this I have placed a static object around a particle emitter and the text is also a static object. While the fluid does flow the particles emitted disappear and so the container doesnt fill. I tried to mitigate this by using a larger particle emitter source but this hasnt really worked. Any one have any suggestions as to how I can make this container fill. I would also like to slow down the velocity of the flow and increase viscosity if anyone could help that would be great. Cheers Alex 190903_Animated_Logo.hipnc