hi,
I want to control the emission of my particles via attrib. E.g. Cd, or a custom attrib it doesnt matter.
In the attached example file I animated some points to get white after frame 30. When I use Cd for emission after that in the pop network it spawns particles everywhere on the surface until frame 30 is reached and than it uses the attribute as expected.
Can I control the emitter in the particle network with attributes like if (@Cd> 0.5) ---> spawn!! if not - dont spawn anything.
Or with a custom attribute like if(@heat > 30 ) spawn particle....etc.
Or is this better achieved in another way in houdini? Thank you in advance.
kind regards
Jon
attrib_as_emit_value.hiplc