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Found 1 result

  1. Did anyone try converting particles to vdb to get it rendered in Clarisse? Clarisse seems to accept just vdb for particles? I tried using a copy node to copy a sphere for each particle but it doesn't seem to be efficient in terms of time for high quality sims. Is there a way I can get It to work? I tried vdb from particles but it doesn't seem to work. Is there any work around for this?