Hi guys!
So, I'm working on a project where we have to render short animation of a Mandelbulb. The Entagma tutorial worked like a charm in this case, but there is no explanation of how to do the mandelbulb animation
I did some research , and I found this link, talking about how to add a phase variable, with a new function, to make the animation work. Does anyone have any idea of how to do this in vex?
Here is the function: http://www.fractalforums.com/videos/3d-mandelbrot-set-phase-shift-animations/
My hipfile is attached
Mandelbulb.hipnc