Hi there,
I hope somebody can help me I have read so many threads and tried so many things and I can't seem to get it right.
If i have a very simple setup, like a grid on a copy to points, being copied to another grid. so say there's 9 grids with 1 face each.
How do I tell the arnold shader to assign a different texture at random from a folder to each prim ?
For example say I want to texture the windows of a building. and i have drawn 10 images of people lounging around with different layouts. and I want to randomly assign those image textures to however many primitives I have in the windows group etc.
Any help would be much appreciated.