Jump to content

Search the Community

Showing results for tags 'random texture'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Hi there, I hope somebody can help me I have read so many threads and tried so many things and I can't seem to get it right. If i have a very simple setup, like a grid on a copy to points, being copied to another grid. so say there's 9 grids with 1 face each. How do I tell the arnold shader to assign a different texture at random from a folder to each prim ? For example say I want to texture the windows of a building. and i have drawn 10 images of people lounging around with different layouts. and I want to randomly assign those image textures to however many primitives I have in the windows group etc. Any help would be much appreciated.
×
×
  • Create New...