For example, if I was creating debris emission for a destruction scene and I wanted the debris to vary in size, how would I go about creating a ramp that would affect my original points and allow control over the scale of my debris geometry and the ratio of larger vs smaller geometry to be used? Any suggestions would be much appreciated. Thank.
hi...
i want random value between 0 -3 in the ratio of 2:2:6...
i used "fit(rand(@ptnum),0,1,0,3)" and it gives me random no. between 0 to 3 but i also want to get them in exact ratio in a procedural way
thanks in advance