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Found 1 result

  1. How to emit smoke from fractured objects

    Hi all, I've been trying to create a structure destruction by exploding some building. I created RBD simulation, then i moved forward to create the smoke but as soon as i applied the debris shelf tool the whole model changes into smoke and doesn't even move. I also tried to do it manually but same problem occured. I want it to emit smoke as soon as model breaks into pieces & I am not able to do it. If some have any knowledge regarding the please help. Thank You.