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  1. Hi all, I've started researching about realistic paper simulation (crumpling, deformation, folding) in Houdini. I would like to create custom tool, which allows users to create basic realistic paper simulation. This was already achieved by Rahul Narain et al. in their Siggraph paper (video showi...
  2. I used Maya for modeling and Houdini for everything else. I exported just a beauty pass using Houdini`s Mantra renderer. For post processing I used After effects, but only for small color tweaks. The entire project took about 2 weeks and it mainly involved learning how to achieve a realistic look. T...
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