Jump to content

Search the Community

Showing results for tags 'refractive'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 1 result

  1. Hi guys, I'm attempting to get the thickness of an object and use this to blend between two pbr layers - in this case a sharp refractive layer into a sss-y one. I could sample an sdf volume on disk and read the thickness from there. But I'm wondering is there a way to do this at render time. For example, catching the position of a ray entering and exiting a surface with lots of sample. Any ideas? Example scene much appreciated! Thanks.
×