Jump to content

Search the Community

Showing results for tags 'removepoint'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 2 results

  1. removepoint problem

    I have a resampled line and I'm gonna delete some points on that, why removepoint does not remove primitive anymore in houdini 19?
  2. removepoint - basic question

    hi, I always use this removepoint vex as example; removepoint(geoself(), @ptnum) I just wonder if we have any other situations not to write 'geoself()' or '0' ? In other words, do we have different use of this VEX, instead of removing incoming points/particle?(I believe @ptnum is always like that, not other @XXXX, right?)
×