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  1. Arnold HTOA: I’m putting my note here to create a motion blur AOV for packed instances. I do everything inside Houdini for lighting and rendering. I will describe my understanding of packed geo and packed fragments as well. Link to note: https://medium.com/@vupham_37726/arnold-houdini-motion-blur-aov-bfd5b0731a0f The Arnold version I used for this note has been updated to pick up any native or packed geo/fragment and generate motion blur for it, with no extra steps required for the procedural workflow using the Procedural Object Node, as in the previous version. HTOA 6.2.5.1 Arnold 7.2.5.1
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