Hello Illusionists!
I've successfully make a vellum loop in houdini throught the use of timeshifts and blendshapes.
In houdini works perfectly but when I export it and open in blender (just for render faster) I see only the first five frame animated..
I've try to put attributedelete and also vellumpostprocess or filecache but the results it's always the same.
Any one have experienced something similar?