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Hi all, I am new to Houdini and I trying to make a rotor wash effect inside houdini and then bring that into UE4 for realtime use. I am just trying to get the actual ripple effect on the water first. Check out this video from 1:15-2:15 for actual effect I am going for. https://www.dropbox.com/s/w7qim06yklhcjgd/MH-60R_Air-to-Air_2015.mp4?dl=0 Not sure where to even start, small ocean, flip tank ? How do I get the fluid to interact with the helicopter? I also included some stills. Thanks Alex