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Found 2 results

  1. Hi I want to ask a simple question, how to unscope parameter that is scoped using the shift + LMB shortcut? I can't unscope by clicking elsewhere, I figured out if I click other object in the network it will scope that object, then I can deselect by clicking elsewhere. So is there any other way?
  2. Hi, Is there a way to limit the scope of the Dirt Mask VOP to primitives? I am basically using a dirt mask to give a wear look to the fabric and set the scope to scope:self. But the problem is that when I create a dynamic simulation the dirt mask includes all primitives inside the object, as you can see in the image.
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