Hi guys,
I created a sim with proxy pieces and then tried to transform the high res pieces with the sim data, but for some reason it gets messed up.
I set the pivot and transforms with setprimintrinsic. Please see below.
It seems to have done different things for different groups I've split them into. After the initial fracture, I've split the pieces into small, medium and large pieces and fractured the large pieces again with added constraints which I intend break later in the sim.
You can see the correct size of the figure in the middle, which seem to be the large pieces.
Could someone please take a look at my file and tell me how I could fix this?
Angel_goes_toheaven_cleaned.hipnc